![armies of exigo. armies of exigo.](https://i.pinimg.com/originals/ac/4e/52/ac4e52998ab44ae734ec7a0ae315a653.jpg)
It’s simple to switch back and forth between the two levels, and you are given two mini-maps in order to track what’s going on above and below ground. The tunnels can be an effective way to outflank an unsuspecting opponent, and underground levels are important in multiplayer. The one hook is the ability to fight above and below ground, in tunnels and dungeons, as in Heroes of Might and Magic III. While it does sport some gorgeous graphics and some pretty cool physics that allows bodies to bounce off the ground when splattered by a troll, for the most part this is the fantasy real-time strategy game you’ve played a hundred times over. If all of this sounds staggeringly familiar, it should, as Armies of Exigo follows the template of dozens upon dozens of real-time strategy games that have preceded it. You also build farms, and you need a lot of them in order to build a lot of units. Units also earn experience when they kill enemy units, granting them another point in their attack or defensive value. There’s also mages and witches tossed in for good measure, which adds the always-needed magical effects. You also spend resources on unit upgrades. This income is then used to build military units or structures. You build peasants, who in turn collect resources. It looks good, has decent multiplayer, and nice gameplay. There’s nothing terribly wrong with Armies of Exigo.